Modeller

Görsel, video, metin ve ses üreten 39 model. Ara, filtrele, hemen dene.

1–24 / 39 sonuç
ACE Step Audio InpaintAudio to Audio

ACE Step Audio Inpaint

Modify a portion of provided audio with lyrics and/or style using ACE-Step

Ses179'den
ACE Step Audio OutpaintAudio to Audio

ACE Step Audio Outpaint

Extend the beginning or end of provided audio with lyrics and/or style using ACE-Step

Ses179'den
ACE Step Audio To AudioAudio to Audio

ACE Step Audio To Audio

Generate music from a lyrics and example audio using ACE-Step

Ses179'den
Audio UnderstandingAudio to Audio

Audio Understanding

A audio understanding model to analyze audio content and answer questions about what's happening in the audio based on user prompts.

Ses1.792'den
DeepFilterNet 3 Deepfilternet3Audio to Audio

DeepFilterNet 3 Deepfilternet3

Enhance speech audio by removing background noise and upsampling to 48KHz

Ses896'den
DemucsAudio to Audio

Demucs

SOTA stemming model for voice, drums, bass, guitar and more.

Ses627'den
Dia Tts Voice CloneAudio to Audio

Dia Tts Voice Clone

Clone dialog voices from a sample audio and generate dialogs from text prompts using the Dia TTS which leverages advanced AI techniques to create high-quality text-to-speech.

Ses35.849'den
ElevenLabs Audio IsolationAudio to Audio

ElevenLabs Audio Isolation

Isolate audio tracks using ElevenLabs advanced audio isolation technology.

Ses1.494'den
ElevenLabs Voice ChangerAudio to Audio

ElevenLabs Voice Changer

Change the voices in your audios with voices in ElevenLabs!

Ses4.481'den
FFmpeg API [Merge Audios]Audio to Audio

FFmpeg API [Merge Audios]

Merge audios into a single audio using FFmpeg API!

Ses1.524'den
Kling Video Create VoiceAudio to Audio

Kling Video Create Voice

Create Voices to be used with Kling Models Voice Control

Ses6.274'den
PersonaplexAudio to Audio

Personaplex

PersonaPlex is a real-time, full-duplex speech-to-speech conversational model that enables persona control through text-based role prompts and audio-based voice conditioning.

Ses896'den
Personaplex RealtimeAudio to Audio

Personaplex Realtime

PersonaPlex is a real-time, full-duplex speech-to-speech conversational model that enables persona control through text-based role prompts and audio-based voice conditioning.

Ses8.962'den
Qwen 3 TTS - Clone Voice [0.6B]Audio to Audio

Qwen 3 TTS - Clone Voice [0.6B]

Clone your voices using Qwen3-TTS Clone-Voice model with zero shot cloning capabilities and use it on text-to-speech models to create speeches of yours!

Ses10'den
Qwen 3 TTS - Clone Voice [1.7B]Audio to Audio

Qwen 3 TTS - Clone Voice [1.7B]

Clone your voices using Qwen3-TTS Clone-Voice model with zero shot cloning capabilities and use it on text-to-speech models to create speeches of yours!

Ses12'den
Stable Audio 2.5Audio to Audio

Stable Audio 2.5

Generate high quality music and sound effects using Stable Audio 2.5 from StabilityAI

Ses179.243'den
Stable Audio 3 Medium Audio InpaintingAudio to Audio

Stable Audio 3 Medium Audio Inpainting

Stable Audio 3 Medium audio inpainting is a 1.4 billion parameter latent diffusion model that fills in or reworks selected segments of a stereo track guided by text prompts, supporting single- and multi-segment editing.

Ses39.613'den
Stable Audio 3 Medium Audio OutpaintingAudio to Audio

Stable Audio 3 Medium Audio Outpainting

Stable Audio 3 Medium audio outpainting is a 1.4 billion parameter latent diffusion model that extends existing stereo audio beyond its original endpoint via causal continuation guided by text prompts.

Ses39.971'den
Stable Audio 3 Medium Audio to AudioAudio to Audio

Stable Audio 3 Medium Audio to Audio

Stable Audio 3 Medium audio-to-audio is a 1.4 billion parameter latent diffusion model that transforms an input audio clip into new stereo variations up to 6 minutes guided by a text prompt.

Ses33.698'den
Stable Audio 3 Medium Base Audio InpaintingAudio to Audio

Stable Audio 3 Medium Base Audio Inpainting

Stable Audio 3 Medium Base audio inpainting is the foundational 1.4 billion parameter checkpoint for editing or filling selected stereo audio segments guided by text prompts.

Ses48.127'den
Stable Audio 3 Medium Base Audio OutpaintingAudio to Audio

Stable Audio 3 Medium Base Audio Outpainting

Stable Audio 3 Medium Base audio outpainting is the foundational 1.4 billion parameter checkpoint that extends existing stereo audio with causal continuation guided by text prompts.

Ses49.650'den
Stable Audio 3 Medium Base Audio to AudioAudio to Audio

Stable Audio 3 Medium Base Audio to Audio

Stable Audio 3 Medium Base audio-to-audio is the foundational 1.4 billion parameter checkpoint that transforms input audio into new stereo variations up to 6 minutes guided by text prompts.

Ses42.929'den
Stable Audio 3 Small MusicAudio to Audio

Stable Audio 3 Small Music

Stable Audio 3 Small Music audio-to-audio is a 459 million parameter latent diffusion model that transforms input music into new variations up to 2 minutes guided by text prompts.

Ses19.448'den
Stable Audio 3 Small Music Audio InpaintingAudio to Audio

Stable Audio 3 Small Music Audio Inpainting

Stable Audio 3 Small Music audio inpainting is a 459 million parameter latent diffusion model that fills in or reworks selected segments of a music track guided by text prompts.

Ses23.302'den