Seedisteğe bağlı
Random seed for reproducibility
Resolutionisteğe bağlı
Output resolution; higher is slower but more detailed
Ss Guidance Strengthisteğe bağlı
How closely the initial 3D structure follows the input image. Higher values produce more faithful but potentially noisier results.
Ss Guidance Rescaleisteğe bağlı
Dampens artifacts from high guidance in stage 1. Lower values allow stronger guidance effects, higher values stabilize the output.
Ss Guidance Interval Startisteğe bağlı
Fraction of the denoising process at which classifier-free guidance starts for stage 1 (sparse structure). Guidance is only applied between interval_start and interval_end; outside this window the model runs unguided. Lower values apply guidance earlier.
Ss Guidance Interval Endisteğe bağlı
Fraction of the denoising process at which classifier-free guidance ends for stage 1 (sparse structure). Must be >= ss_guidance_interval_start.
Ss Sampling Stepsisteğe bağlı
Number of denoising steps for the initial structure. More steps = slower but potentially higher quality.
Ss Rescale Tisteğe bağlı
Controls noise schedule sharpness for structure generation. Higher values produce sharper transitions.
Shape Slat Guidance Strengthisteğe bağlı
How closely the detailed geometry follows the input image. Higher values add more detail but may introduce noise.
Shape Slat Guidance Rescaleisteğe bağlı
Dampens artifacts from high guidance in the shape stage. Increase if you see noisy geometry.
Shape Slat Guidance Interval Startisteğe bağlı
Fraction of the denoising process at which classifier-free guidance starts for stage 2 (shape refinement). Guidance is only applied between interval_start and interval_end.
Shape Slat Guidance Interval Endisteğe bağlı
Fraction of the denoising process at which classifier-free guidance ends for stage 2 (shape refinement). Must be >= shape_slat_guidance_interval_start.
Shape Slat Sampling Stepsisteğe bağlı
Number of denoising steps for shape refinement. More steps = slower but potentially smoother geometry.
Shape Slat Rescale Tisteğe bağlı
Controls noise schedule sharpness for shape refinement. Higher values produce sharper geometric details.
Tex Slat Guidance Strengthisteğe bağlı
How closely the texture follows the input image colors. Higher values produce more vivid but potentially oversaturated textures.
Tex Slat Guidance Rescaleisteğe bağlı
Dampens artifacts from high guidance in the texture stage. Increase if textures look noisy or have color banding.
Tex Slat Guidance Interval Startisteğe bağlı
Fraction of the denoising process at which classifier-free guidance starts for stage 3 (texture). Guidance is only applied between interval_start and interval_end.
Tex Slat Guidance Interval Endisteğe bağlı
Fraction of the denoising process at which classifier-free guidance ends for stage 3 (texture). Must be >= tex_slat_guidance_interval_start.
Tex Slat Sampling Stepsisteğe bağlı
Number of denoising steps for texture generation. More steps = slower but potentially cleaner textures.
Tex Slat Rescale Tisteğe bağlı
Controls noise schedule sharpness for texture generation. Higher values produce sharper texture details.
Decimation Targetisteğe bağlı
Target number of vertices in the final mesh. Lower values produce smaller files but less detail. 500k is good for most uses, reduce to 20k-50k for web/mobile.
Texture Sizeisteğe bağlı
Resolution of the texture image baked onto the mesh. Higher values capture finer surface details but produce larger files.
Remeshisteğe bağlı
Rebuild the mesh topology for cleaner triangles. Slower but usually produces better results for downstream use (animation, 3D printing, etc).
Remesh Bandisteğe bağlı
Controls how far remeshing can move vertices from the original surface. Higher values allow more smoothing but may lose fine details.
Remesh Projectisteğe bağlı
How much to project remeshed vertices back onto the original surface. 0 = no projection (smoother), 1 = full projection (preserves detail).
Uv Unwrap Angle Threshold Degisteğe bağlı
Maximum angle (in degrees) between adjacent face normals allowed within a single UV chart. Lower values produce more charts with less distortion; higher values produce fewer, larger charts with potentially more stretching.
Uv Unwrap Refine Iterationsisteğe bağlı
Number of local refinement passes during UV chart computation. Higher values produce cleaner chart boundaries at the cost of additional UV-unwrap time.
Uv Unwrap Global Iterationsisteğe bağlı
Number of global clustering passes during UV chart computation. More passes produce more balanced charts.
Uv Unwrap Smooth Strengthisteğe bağlı
Smoothing strength applied to UV chart boundaries. Higher values reduce visible seams but may introduce UV distortion.