Seedisteğe bağlı
Random seed for reproducibility
Resolutionisteğe bağlı
Output resolution; higher is slower but more detailed
Ss Guidance Strengthisteğe bağlı
How closely the initial 3D structure follows the input image. Higher values produce more faithful but potentially noisier results.
Ss Guidance Rescaleisteğe bağlı
Dampens artifacts from high guidance in stage 1. Lower values allow stronger guidance effects, higher values stabilize the output.
Ss Sampling Stepsisteğe bağlı
Number of denoising steps for the initial structure. More steps = slower but potentially higher quality.
Ss Rescale Tisteğe bağlı
Controls noise schedule sharpness for structure generation. Higher values produce sharper transitions.
Shape Slat Guidance Strengthisteğe bağlı
How closely the detailed geometry follows the input image. Higher values add more detail but may introduce noise.
Shape Slat Guidance Rescaleisteğe bağlı
Dampens artifacts from high guidance in the shape stage. Increase if you see noisy geometry.
Shape Slat Sampling Stepsisteğe bağlı
Number of denoising steps for shape refinement. More steps = slower but potentially smoother geometry.
Shape Slat Rescale Tisteğe bağlı
Controls noise schedule sharpness for shape refinement. Higher values produce sharper geometric details.
Tex Slat Guidance Strengthisteğe bağlı
How closely the texture follows the input image colors. Higher values produce more vivid but potentially oversaturated textures.
Tex Slat Guidance Rescaleisteğe bağlı
Dampens artifacts from high guidance in the texture stage. Increase if textures look noisy or have color banding.
Tex Slat Sampling Stepsisteğe bağlı
Number of denoising steps for texture generation. More steps = slower but potentially cleaner textures.
Tex Slat Rescale Tisteğe bağlı
Controls noise schedule sharpness for texture generation. Higher values produce sharper texture details.
Mesh Scaleisteğe bağlı
Scale factor applied to the inferred mesh. Affects the camera distance estimation used by the model.
Max Num Tokensisteğe bağlı
Maximum number of HR tokens used by the cascaded shape sampler. Higher values allow finer geometry; lower values reduce memory and time.
Decimation Targetisteğe bağlı
Target number of vertices in the final mesh. Lower values produce smaller files but less detail.
Texture Sizeisteğe bağlı
Resolution of the texture image baked onto the mesh. Higher values capture finer surface details but produce larger files.
Remeshisteğe bağlı
Rebuild the mesh topology for cleaner triangles. Slower but usually produces better results for downstream use.
Enable Safety Checkeristeğe bağlı
Authorized callers may set false to request relaxed screening.